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Understanding Throw Anything Feat and Weapon Choice I'm DMing for a small group, and one of my players is a fighter with the Throw Anything feat as well as some others: Point-Blank Shot, Precise Shot, Rapid Shot, and a couple others. My question is about his weapon choice. He's throwing some kind of axe that isn't designated for ranged combat.. Throw Anything: You receive a +1 circumstance bonus on attack rolls made with thrown splash weapons. On Tabletop, you can quite successfully argue that a lot of spells are thrown splash weapons does that apply in this game though? I feel like picking the feat up but if it only applies to bombs it's useless to me.
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Feat Type (s) Combat Combat Benefit You do not suffer any penalties for using an improvised ranged weapon. You receive a +1 circumstance bonus on attack rolls made with thrown splash weapons. Normal You take a -4 penalty on attack rolls made with an improvised weapon.. Throw Anything Source Pathfinder Unchained pg. 133 Related Feat Throw Anything As long as you have at least 1 stamina point in your stamina pool, when you use a melee weapon that is not a thrown weapon for a ranged improvised weapon attack, you use the weapon's melee critical threat range and multiplier instead of the normal 20/×2 for improvised weapons. You can spend 2 stamina points to.